StarCraft enhanced on its predecessor Warcraft II, which featured two pretty related playable factions, by introducing asymmetry in between the models and technologies accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered from the lesser-regarded 1996 SSI release War Wind. The device types https://kylerjmlk0.free-blogz.com/77179509/considerations-to-know-about-starcraft